Here is my end of studies 3D animation project for BRP. I worked on it during 10 months with the help of 3 others digital designer students to make a two minutes animations for the BRP Rapid concept. The biggest challenge was to manage the full project from the Storyboard creation to Post-production and Sound Design.
Team :
Jean-François Bozec : 3D animation - Water simulation - Post-production - Sound design
Clément Mathy : 3D modeling - Texturing
Fabien Rondet : 3D animation - Water simulation
Camille Dupuy : 3D modeling - Rigging
I was in charge of drawing some elements of one entire scenario just to imagine what it could look like. It was also a good way to think about how we could explain the concept functions in a simple way. When we finally chose the original story, it was time for us to start 3D modeling.
My biggest work has been to animate cameras and character, to make water particles simulation, and also to make interior environment 3D texturing, full movie post-production, editing, and sound Design. Our Maya scene were huge (up to 60 GB for 5 seconds of movie), and we had to find solutions to reduce render time to be able to respect deadlines.