![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/920bf695-f4fc-42d4-b20f-9b9386bdbe15_rw_1920.gif?h=b2915711465526c82f94524d0318fd23)
I thought that Nike shoes could be a good opportunity to train myself not only at polygonal modeling but also at advanced texturing. Then I tried to illustrate the Nike feeling through a short animation directly inspired by ManvsMachine work.
Team :
Jean-François Bozec
Software :
Autodesk Maya - Autodesk Alias - Chaosgroup Vray - Allegorithmic Substance Suite - Adobe Creative Suite - Logic Pro X
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/da2bf88e-931d-40dc-b54f-acd1e38d0a63_rw_1920.jpg?h=e138d80efd1e3869c947353cf42c0cd9)
Final 3D movie - Autodesk Maya
I never modeled a shoe before so it was a big challenge for me. I did my best to respect the sizing and to be as close as possible of the real Nike shoes thanks to reference images placed as canvas.
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/5a21bbe3-48bc-4354-bca0-c6af4ee1478a_rw_1920.gif?h=393deb81d1b0a993f0a1bf8342f7a033)
Low poly version - Autodesk Maya
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/294309b7-cfcc-4c02-b495-d571bcfd0ccc_rw_1920.gif?h=209f572529b3c8d59729465fc5853103)
High poly version - Autodesk Maya
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/97d2762b-d20e-4316-b394-15bdc4bd2c04_rw_1920.jpg?h=5bcb413aaac76c5e4ed99aed3d211cb7)
UVs unfolding - Autodesk Maya
UVs unfolding was done directly in Maya, then I exported a low poly and a high poly version of the shoe. Due to the complex texturing, I decided to use Substance Painter to directly paint my texture on the model. It was my first try with that tool and I really loved it!
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/fc00cdae-c097-498e-bdbb-5e8ca45a5445_rw_1920.jpg?h=f205b26f16cf25d45aafa4aa48cbc30f)
3D painting - Substance Painter
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/46d19568-ed35-4508-8bdc-2aaf5f3012b7_rw_1920.jpg?h=29e6260e3d4676d811b9e9bf2b70fe5c)
3D painting - Substance Painter
I wanted to make simple 3D animation camera shots keeping a mysterious atmosphere using fast light movements and very dark environment. I was mainly inspired by ManvsMachine clips because of their wonderful inventiveness. I really enjoyed the editing and post production step, I was free to let my creativity lead my ideas through special effects and music/sound production.
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/fc5f8b73-a136-48ec-b0a6-3677b32a2b58_rw_1920.jpg?h=b920df53059e6ab9503c26daee58112d)
Final 3D rendering - Autodesk Maya
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/aceace21-b002-481f-b0ec-323feaea3f9f_rw_1920.jpg?h=30f40fa677634958e1b7148516e583b8)
Final 3D rendering - Autodesk Maya
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/6fa05c25-8ed3-4903-83db-d5d74c8dff0a_rw_1920.jpg?h=2c9bd3f4a92ed7af203eaf832f70fdf5)
Final 3D rendering - Autodesk Maya
I am very happy to see that Allegorithmic, the company behind Substance softwares shared my 3D video on their social network!
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/a9351384-18a0-4686-8b99-92b3fc888554_rw_1920.jpg?h=01ff9bd1a30f623cf9835dd0f112e817)
Shared on Linkedin by Allegorithmic
![](https://cdn.myportfolio.com/f1c85479-86c8-4cbd-81f5-4546447e1565/5f072ad1-0d33-4d2b-90aa-e77f1b77da4a_rw_1920.jpg?h=c46d26a25eff35032c08d616658fa163)
Shared on Twitter by Allegorithmic