I worked on the Fujifilm XM-1 camera to learn how to use a surface modeling software. I didn't know anything about nurbs 3D modeling, and it was a good way to start with simple shapes and some details.
Working on this camera was a really good way to understand how to build nurbs objects spliting principal curves creation, large surface construction and then details.
To finish, I decided to use 3DSMax and Vray to render this camera, but it was my first rendering experience using 3DS Max. I had to watch some tutorials to understand how to process, but it was a good exercise!